WELL AIN’T THIS A BLAST FROM THE PAST! WHY, I REMEMBER PLAYING WITH THIS GUN BACK BEFORE VALVe DECIDED TO BALANCE IT! THAT INTIMIDATING HULK OF A WEAPON HAS A NAME, FRIENDS, AND THAT NAME IS NATASCHA. SHE’S NOT TAKING ANY OF YOUR SHIT TODAY, SO TREAD LIGHTLY.
OR RATHER, DON’T TREAD AT ALL—GETTING HIT BY NATASCHA’S STORM OF LEAD AND PAIN WILL PRETTY MUCH HOLD YOUR ASS IN PLACE. IN FACT, YOU’LL BARELY BE ABLE TO MOVE FASTER THAN THE SPUN-UP HEAVY. SHE DOESN’T QUITE HAVE SASHA’S CUNTASTROPHIC DAMAGE OUTPUT (-25%) AND SHE TAKES A LITTLE LONGER TO SPIN UP, BUT REALLY THAT SHIT ONLY MATTERS IN HEAVY-ON-HEAVY FIGHTS. NATASCHA IS SERIOUSLY FUCKING AWESOME IN CAPTURE THE FLAG—YOU CAN HOLD THE FLAG CARRIER IN PLACE LONG ENOUGH FOR YOUR TEAMMATES TO STOMP THEIR BITCH ASS DOWN, WHERE THEY MIGHT HAVE ESCAPED THE DEADLY DAMAGE OF THE STOCK MINIGUN AND MADE THE CAP. SHE’S ALSO WICKED USEFUL IN MVM—SHE CAN BOG DOWN SENTRY BUSTERS AND SUPER SCOUTS, GIVING YOUR TEAMMATES A CHANCE TO SERIOUSLY FUCK THEM UP BEFORE THEY DO ANY REAL DAMAGE.
BEWARE, THOUGH—SHE HAS THE LOWEST DPS OF ANY MINIGUN. EVEN THE TOMISLAV WILL CRUSH HER IN A DIRECT CONFRONTATION. NATASCHA ISN’T A GUN YOU’LL USE TO BE YOUR TEAM’S HIGHEST DAMAGE-DEALER; INSTEAD, CONSIDER PAIRING HER WITH THE FISTS OF STEEL TO GO FULL SUPPORT HEAVY, SLOWING MOTHERFUCKERS DOWN AND USING THE FISTS TO TANK MASSIVE AMOUNTS OF DAMAGE FROM THE ENEMY TEAM.

WELL AIN’T THIS A BLAST FROM THE PAST! WHY, I REMEMBER PLAYING WITH THIS GUN BACK BEFORE VALVe DECIDED TO BALANCE IT! THAT INTIMIDATING HULK OF A WEAPON HAS A NAME, FRIENDS, AND THAT NAME IS NATASCHA. SHE’S NOT TAKING ANY OF YOUR SHIT TODAY, SO TREAD LIGHTLY.

OR RATHER, DON’T TREAD AT ALL—GETTING HIT BY NATASCHA’S STORM OF LEAD AND PAIN WILL PRETTY MUCH HOLD YOUR ASS IN PLACE. IN FACT, YOU’LL BARELY BE ABLE TO MOVE FASTER THAN THE SPUN-UP HEAVY. SHE DOESN’T QUITE HAVE SASHA’S CUNTASTROPHIC DAMAGE OUTPUT (-25%) AND SHE TAKES A LITTLE LONGER TO SPIN UP, BUT REALLY THAT SHIT ONLY MATTERS IN HEAVY-ON-HEAVY FIGHTS. NATASCHA IS SERIOUSLY FUCKING AWESOME IN CAPTURE THE FLAG—YOU CAN HOLD THE FLAG CARRIER IN PLACE LONG ENOUGH FOR YOUR TEAMMATES TO STOMP THEIR BITCH ASS DOWN, WHERE THEY MIGHT HAVE ESCAPED THE DEADLY DAMAGE OF THE STOCK MINIGUN AND MADE THE CAP. SHE’S ALSO WICKED USEFUL IN MVM—SHE CAN BOG DOWN SENTRY BUSTERS AND SUPER SCOUTS, GIVING YOUR TEAMMATES A CHANCE TO SERIOUSLY FUCK THEM UP BEFORE THEY DO ANY REAL DAMAGE.

BEWARE, THOUGH—SHE HAS THE LOWEST DPS OF ANY MINIGUN. EVEN THE TOMISLAV WILL CRUSH HER IN A DIRECT CONFRONTATION. NATASCHA ISN’T A GUN YOU’LL USE TO BE YOUR TEAM’S HIGHEST DAMAGE-DEALER; INSTEAD, CONSIDER PAIRING HER WITH THE FISTS OF STEEL TO GO FULL SUPPORT HEAVY, SLOWING MOTHERFUCKERS DOWN AND USING THE FISTS TO TANK MASSIVE AMOUNTS OF DAMAGE FROM THE ENEMY TEAM.